After going digital, card games don’t require cards at all. They may include no deck we were used to before the digital era. Cards can only symbolize units you have in stock. Traditions are often intact, and cards look like cards even on display. But some developers step away from this tradition and add more than a pinch of action. There’s not much reminding us of a card deck, and it’s all left outside the battlefield. Castle Crush is a kind of card game that only keeps the corRead full review
Castle Crush review
After going digital, card games don’t require cards at all. They may include no deck we were used to before the digital era. Cards can only symbolize units you have in stock. Traditions are often intact, and cards look like cards even on display. But some developers step away from this tradition and add more than a pinch of action. There’s not much reminding us of a card deck, and it’s all left outside the battlefield.
Castle Crush is a kind of card game that only keeps the core of it. It rather looks like a real-time strategy, elements of which it took and used in battle scenes, though the essence is still card-based. This strange hybrid turned out to be very organic, so the game gained immense popularity. As for now, I mean April 5th, 2017, the game is only available for iOS.
Here’s the case a card game doesn’t look like a card game at all. The mechanics are the only thing that won’t let us forget. But, in spite of the core, the battlefield looks rather like a lawn out of Plants vs. Zombies. It also consists of three rows you plant your fighters onto.
The animation doesn’t pretend to be too realistic; it’s openly drawn, looking like a comic strip or magazine illustration. It’s a pseudo 3D, bright enough to color up the card game concept. The warriors move and fight in their unique recognizable manner, fights and explosions are loud and smoky, the sounds are sometimes wild. Castles fall down so realistically that smoke and small stones seem to break out of your smartphone or tablet.
Characters symbolized by cards are mostly traditional for an average fantasy novel or game. There are simple warriors, twin archers, skeletons, golems and, for example, bombs — the standard cards. The rare ones may include pirates, orc warriors, siege ballista. You'll also find the epic cards like Jester and others. In total, there are 47 cards, and the developers may add new ones with updates to come.
Each character has individual parameters — movement speed, health, attack, and range. For example, warriors are slow and are only good for melee, but they’re good at attacking and have excellent health. Archers are vulnerable to nearby enemies but have good range. A pirate owns a real cannon, so you’ll appreciate her range and attack. But in close encounters she’s helpless, so you’d better put her behind a strong warrior. Golems are perfect for defense but too slow to attack. As you learn your cards deeper, you’ll master the art of placing the right card against the most suitable opponent.
The battlefield looks familiar for castle-to-castle games. Your and your opponent’s castle stand opposite each other, and you send your warriors to destroy the enemy’s one. The rival replies you in the same way. Your mission is to select the right troops and to hit the opponent’s walls hard enough to crush them down. The castle has its hit points, so even when the enemy forces break through and reach your walls, you still have some time to throw them back.
Early games suppose an AI opponent, and later you’ll encounter a real enemy from the other side of the line. Playing online is, in fact, what card games are for. You never know who’s your opponent this time and what cards they have in their decks. The only thing for sure is that your opponent’s level will be about equal to yours.
I must also notice that if you get disconnected during the game, you’ll have no time to reconnect, like in 8 Ball Pool by Miniclip or some other games. The game is immediately lost.
As you reach the new level, you unlock new cards, new upgrades and even new castles, more resistant to enemy attacks. Your decks get richer, and you learn how to arrange them better.
There are also chests you win in battles or purchase for gems. It takes time or gems to open them. So you can’t spend much time playing unless you’re ready to pay for that. In chests, you can find some coins and cards you need to unlock new characters or upgrade the ones you already own. First upgrades cost 5 coins, but the next one is 15, then 40, and the price still rises.
This game has no logical ending. It offers endless upgrades, joining clans, showing off your progress, and enjoying the process. Anyway, in human history, no one has reached the end of the usual card deck.
There’s just nothing to say about controls. You just drag your cards onto the tracks on the battlefield, and there’s nothing to explain. I didn’t feel any need to be told how to control. That is, the controls section is perfect.
Replay Value 4/5
These games with almost endless upgrades are not the best kind to replay. Anyway, you won’t have to, unless you change your iCloud account. After you have unlocked half a full collection, there’s no fun in starting over again.
Free-to-play games usually offer a lot to buy at your will, and many do buy, as it saves time. The most important thing in Castle Crush is gems.
The game motivates you to spend gems on opening chests. The number of slots you can store your chests in is limited by 4. Unless you free one of them, you can’t receive new chests. Opening a silver chest for free can last 3 hours, a gold one – 8 hours. More than that, you can’t open 2 or more chests simultaneously. So, if you want more chests, you’ll need to open the old ones, and it takes gems.
The minimal number of gems to purchase is 80 for $0.99. The more is the stack, the cheaper is each gem. So, Mountain of Gems including 14 000 gems will cost you $99.99. You can also exchange your gems for gold, but not backwards.
An interesting hybrid of an RTS and a traditional card game makes you both act and think, so it’s a real fighting puzzle. If you like this combination of fighting and strategic thinking, you must enjoy this game and sacrifice endless hours of your life to it. But if you like pure action, you’ll feel the lack of it.Collapse
Not a reason to switch to iOS from Android, but it’s a good, worthy game.
Pros : Smooth gameplay and controls;
Great balance of action and puzzle;
Translated into many languages.
Cons : For now, it’s only available for iOS;
Can’t recover the game after the connection fails.
Replay Value 4.0